Tuesday, January 31, 2012

Heres an update, a character sculpt i did of Jack Nicholson for a CG Feedback competition.

Have also been doing some doodles in Zbrush and working on some renders, will hopefully have something to show soon. Oh and heres something a little fun I did the other day.

 Thats all from me for now.

Monday, January 9, 2012

Heres some new stuff, some doodles and some studies. Had some real fun with them so i hope you enjoy them aswell!





Thursday, December 8, 2011

And heres some of the 2D stuff ive been working on! 




Ive also been sculpting a bit in a great free 3D sculpting software called Sculptris, would highly recommend it if you want to practice sculpting without the hassle of making a base mesh. 




About time I updated this blog with some work! Ive been mostly buisy with my first year out in the CG Industry , but now as its coming to an end I have a bit of time to reflect and gather together all that I have learnt. Anywho ill start posting up some of the stuff ive done thought the year although allot of my commercial work cant be shown yet.

To start off heres a series of adds I worked on at a studio named Toybox. They were for a University named CPIT and I did pretty much all the modelling and animation of the curves.



Tuesday, November 2, 2010

1930's Ford Phaeton

So ive just finished the modelling side of things and as i dont know how long itl be untill i can texture it i thought id post up an update of it so far.

Tuesday, September 14, 2010

Alien Turnaround

Hey all its been a while but im back, this piece is my latest piece that im planning to add to my showreel. It was intended as an anatomy study with a bit of a twist. I used Photoshop, Maya, Mudbox and After Effects to make them and it took me about 6 weeks (with many hours spent figuring out all the kinks :P)
Anyways less talk and heres my work..