Heres an update, a character sculpt i did of Jack Nicholson for a CG Feedback competition.
Have also been doing some doodles in Zbrush and working on some renders, will hopefully have something to show soon. Oh and heres something a little fun I did the other day.
Thats all from me for now.
Monday, January 9, 2012
Heres some new stuff, some doodles and some studies. Had some real fun with them so i hope you enjoy them aswell!
Thursday, December 8, 2011
And heres some of the 2D stuff ive been working on!
Ive also been sculpting a bit in a great free 3D sculpting software called Sculptris, would highly recommend it if you want to practice sculpting without the hassle of making a base mesh.
About time I updated this blog with some work! Ive been mostly buisy with my first year out in the CG Industry , but now as its coming to an end I have a bit of time to reflect and gather together all that I have learnt. Anywho ill start posting up some of the stuff ive done thought the year although allot of my commercial work cant be shown yet.
To start off heres a series of adds I worked on at a studio named Toybox. They were for a University named CPIT and I did pretty much all the modelling and animation of the curves.
So ive just finished the modelling side of things and as i dont know how long itl be untill i can texture it i thought id post up an update of it so far.
Hey all its been a while but im back, this piece is my latest piece that im planning to add to my showreel. It was intended as an anatomy study with a bit of a twist. I used Photoshop, Maya, Mudbox and After Effects to make them and it took me about 6 weeks (with many hours spent figuring out all the kinks :P)
Anyways less talk and heres my work..